As I see it, the genius of Mixed Reality Art School is the kind of creative movement that we will be able to offer all ages, when the playful learning goes across between virtual platforms, and the real physical bodily world. Movement from inside the inner chamber of the heart and out into the world and cyberspace – simultaneously.

Along with Euman, mixed reality computing business, which is behind Playing Mondo Parks, I have as an artist come to a project partnership on Mixed Reality Art School and have invited five other professional artists, each with their expertise in the project: Astrid Lomholt (Sound Seeking), Thomas Lagermand Lundme (Your and My story), Jonas Stampe (Social Media), Anton Breum (1:1 film) and Ene Cordt (modeling and architecture).

It will be interesting to follow the next six months of intense development of our individual and shared Mixed Reality Art artwork for Mixed Reality Art School in PlayingMondo

_

During my involvement in Mixed Reality Art School, I will use my many years of experience with CREATIVE ACTIONS and the bodily, spatial and visual expressions generated through urban space as particular by art concepts of Body Pics and Collective Strings – and examine how this material can be utilized in a mixed reality .

Here are some of the questions I ask at the start of the project and it will be interesting to follow the answers to this over the next months of intense mixed reality art development:

COLLECTIVE STRINGS How do you pull a mixed reality GPS-3D-string track behind oneself, what happens when you do it alone and collectively, and how you continue working on it on your computer, e.g can we manipulate the shape, give the collective string tracks sound?

Can it be used for arts in schools, for example, for tasks in perspective drawing, modeling, spatial learning or reflection about city life?

BODY PICS Is our MRA project in cooperation technically duable to go the media route, investigating how a bodily expression may prove, for example in a 3D recognition of the body via the mobile camera and translated into animation, or via Kinectbox and a screen?

Can Body Pics be used as virtual building blocks in a puzzle game for school children who find themselves giving proposals for urban movements in a kind of all-party parkour, e.g in a virtual mess-mother?

- – - -

 

CKO – The Center for Culture and Experience Economy - has provided financing for Mixed Reality Art School.
CKO  is an independent government-funded agency established in 2008 by the Ministry of Economics and Business Affairs and the Ministry of Culture.